Meanwhile spaces pop-up and disappear across cities at such a pace that mapping them is often an onerous task. Artists, community groups, small business start-ups, and more all quickly inhabit these spaces. The unit offered students the opportunity of thinking about the role meanwhile spaces play in the planning process, which at times leads to gentrification and displacement, as a game. It was deliberately situated in SHIFT and learning was experiential. The module encouraged students to identify, explore, visit (locally) and research meanwhile spaces, spatial theory and economic processes linked to redevelopment, regeneration and gentrification, as well as thinking about why there is a great emphasis on meanwhile use and little acknowledgement of the desire from users (artists, etc.) for permanence and self-determination. The students were asked to produce conceptual meanwhile games that demonstrated their understandings of the issues discussed above.